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	<title>Comments for Tilting at Windmills</title>
	<atom:link href="http://adamantyr.com/blog/index.php/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://adamantyr.com/blog</link>
	<description>A blog for my vintage computing projects</description>
	<lastBuildDate>Wed, 21 Dec 2011 12:03:25 +0000</lastBuildDate>
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		<title>Comment on A New Adventure by Calibrator</title>
		<link>http://adamantyr.com/blog/2011/12/15/a-new-adventure/#comment-72</link>
		<dc:creator>Calibrator</dc:creator>
		<pubDate>Wed, 21 Dec 2011 12:03:25 +0000</pubDate>
		<guid isPermaLink="false">http://adamantyr.com/blog/?p=18#comment-72</guid>
		<description>Something like &quot;Anne Armageddon&quot;? ;-)

On Skyrim:
I don&#039;t get why people wait for it to drop in price. This is one of the few game (like Morrowind &amp; Oblivion) where you really get something for the regular asking price. It has hundreds of locations (the dungeons are fantastic, way better than in Oblivion) and more importantly: Hundreds of quests - all of them in higher quality than before. This is &quot;a world to be&quot; - perhaps the game more successful at this as Ultima 7. It&#039;s absolutely terrific, the most atmospheric RPG I played in years and I can wholeheartedly recommend it to any CRPG player, except the really tactical-minded crowd that needs parties and battle rounds.

However, two things apply:

a) It is - still - really bug infested.
This is one of the two reasons I can imagine to avoid playing it. I made the mistake to buy the PS3 version because I wanted to play it on the big telly with the good audio system - this version is the most problematic of the three because gameplay gets increasingly lagger after some time so you have to quit&amp;reload. Add to this half a dozen dead quests and you probably have one of the most problematic console games ever. Thanks Bethesda for completely ruining my PS3 experience!
 So: Get the PC version, register it with Steam (you can&#039;t sell it used!) and be happy - when the quest bugs are fixed sometime next year! It will be very likely a Game of the Year edition with additional DLC content by then...

b) When you play it you will bury the rest of your spare time!
It&#039;s one of those &quot;I&#039;ll just play this tiny little mission and then quit!&quot;-games where you suddenly notice that dawn is breaking outside. I&#039;m now somewhere close to 190 hours in the save file and still have lots to do. The main story missions are not too hot but not as shabby as some reviewers wrote - but the heart really lies in the many other missions, sometimes as simple as storming a castle with companions or clearing a dungeon, sometimes cleverly constructed - making the most out of the resources of the game (you will see what I mean). The thieves guild missions also feel more authentic than in the earlier games, for example.

IMHO: Not playing it isn&#039;t an option for modern CRPG players (see exception above) but try to make the best out of it. My suggestion to you: Try to play it when you are married - she can&#039;t escape that easily when you have forgotten her name over it... ;-)</description>
		<content:encoded><![CDATA[<p>Something like &#8220;Anne Armageddon&#8221;? <img src='http://adamantyr.com/blog/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> </p>
<p>On Skyrim:<br />
I don&#8217;t get why people wait for it to drop in price. This is one of the few game (like Morrowind &amp; Oblivion) where you really get something for the regular asking price. It has hundreds of locations (the dungeons are fantastic, way better than in Oblivion) and more importantly: Hundreds of quests &#8211; all of them in higher quality than before. This is &#8220;a world to be&#8221; &#8211; perhaps the game more successful at this as Ultima 7. It&#8217;s absolutely terrific, the most atmospheric RPG I played in years and I can wholeheartedly recommend it to any CRPG player, except the really tactical-minded crowd that needs parties and battle rounds.</p>
<p>However, two things apply:</p>
<p>a) It is &#8211; still &#8211; really bug infested.<br />
This is one of the two reasons I can imagine to avoid playing it. I made the mistake to buy the PS3 version because I wanted to play it on the big telly with the good audio system &#8211; this version is the most problematic of the three because gameplay gets increasingly lagger after some time so you have to quit&amp;reload. Add to this half a dozen dead quests and you probably have one of the most problematic console games ever. Thanks Bethesda for completely ruining my PS3 experience!<br />
 So: Get the PC version, register it with Steam (you can&#8217;t sell it used!) and be happy &#8211; when the quest bugs are fixed sometime next year! It will be very likely a Game of the Year edition with additional DLC content by then&#8230;</p>
<p>b) When you play it you will bury the rest of your spare time!<br />
It&#8217;s one of those &#8220;I&#8217;ll just play this tiny little mission and then quit!&#8221;-games where you suddenly notice that dawn is breaking outside. I&#8217;m now somewhere close to 190 hours in the save file and still have lots to do. The main story missions are not too hot but not as shabby as some reviewers wrote &#8211; but the heart really lies in the many other missions, sometimes as simple as storming a castle with companions or clearing a dungeon, sometimes cleverly constructed &#8211; making the most out of the resources of the game (you will see what I mean). The thieves guild missions also feel more authentic than in the earlier games, for example.</p>
<p>IMHO: Not playing it isn&#8217;t an option for modern CRPG players (see exception above) but try to make the best out of it. My suggestion to you: Try to play it when you are married &#8211; she can&#8217;t escape that easily when you have forgotten her name over it&#8230; <img src='http://adamantyr.com/blog/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> </p>
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		<title>Comment on A New Adventure by stu</title>
		<link>http://adamantyr.com/blog/2011/12/15/a-new-adventure/#comment-69</link>
		<dc:creator>stu</dc:creator>
		<pubDate>Sun, 18 Dec 2011 13:16:03 +0000</pubDate>
		<guid isPermaLink="false">http://adamantyr.com/blog/?p=18#comment-69</guid>
		<description>Congrats mate, that is awesome. Now you&#039;ll have to add her as a character in your game.</description>
		<content:encoded><![CDATA[<p>Congrats mate, that is awesome. Now you&#8217;ll have to add her as a character in your game.</p>
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		<title>Comment on Virtuous Travels by Adamantyr</title>
		<link>http://adamantyr.com/blog/2011/09/19/virtuous-travels/#comment-65</link>
		<dc:creator>Adamantyr</dc:creator>
		<pubDate>Thu, 15 Dec 2011 18:51:39 +0000</pubDate>
		<guid isPermaLink="false">http://adamantyr.com/blog/?p=13#comment-65</guid>
		<description>Yes, time for an update I think. :)</description>
		<content:encoded><![CDATA[<p>Yes, time for an update I think. <img src='http://adamantyr.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>Comment on Virtuous Travels by Calibrator</title>
		<link>http://adamantyr.com/blog/2011/09/19/virtuous-travels/#comment-63</link>
		<dc:creator>Calibrator</dc:creator>
		<pubDate>Thu, 15 Dec 2011 11:56:37 +0000</pubDate>
		<guid isPermaLink="false">http://adamantyr.com/blog/?p=13#comment-63</guid>
		<description>Still on your &quot;sabbatical&quot;?
;-)</description>
		<content:encoded><![CDATA[<p>Still on your &#8220;sabbatical&#8221;?<br />
 <img src='http://adamantyr.com/blog/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> </p>
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		<title>Comment on Virtuous Travels by Alessandro</title>
		<link>http://adamantyr.com/blog/2011/09/19/virtuous-travels/#comment-54</link>
		<dc:creator>Alessandro</dc:creator>
		<pubDate>Fri, 25 Nov 2011 14:29:39 +0000</pubDate>
		<guid isPermaLink="false">http://adamantyr.com/blog/?p=13#comment-54</guid>
		<description>I think you are trapped in a huge dungeon....</description>
		<content:encoded><![CDATA[<p>I think you are trapped in a huge dungeon&#8230;.</p>
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		<title>Comment on Virtuous Travels by Alessandro</title>
		<link>http://adamantyr.com/blog/2011/09/19/virtuous-travels/#comment-52</link>
		<dc:creator>Alessandro</dc:creator>
		<pubDate>Thu, 24 Nov 2011 08:24:23 +0000</pubDate>
		<guid isPermaLink="false">http://adamantyr.com/blog/?p=13#comment-52</guid>
		<description>Mumble... I think you are trapped in a huge dungeon level.</description>
		<content:encoded><![CDATA[<p>Mumble&#8230; I think you are trapped in a huge dungeon level.</p>
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		<title>Comment on Command &#8220;New&#8221; by Calibrator</title>
		<link>http://adamantyr.com/blog/2011/08/24/command-new/#comment-7</link>
		<dc:creator>Calibrator</dc:creator>
		<pubDate>Sat, 10 Sep 2011 21:07:17 +0000</pubDate>
		<guid isPermaLink="false">http://adamantyr.com/blog/?p=9#comment-7</guid>
		<description>It actually reminded me a bit on the &quot;living canvas&quot;-style title page of the older Ultimas (3 - 5).

Another idea would be to have the blog title in middle of the graphic (don&#039;t know if the blog engine allows for that).</description>
		<content:encoded><![CDATA[<p>It actually reminded me a bit on the &#8220;living canvas&#8221;-style title page of the older Ultimas (3 &#8211; 5).</p>
<p>Another idea would be to have the blog title in middle of the graphic (don&#8217;t know if the blog engine allows for that).</p>
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		<title>Comment on Command &#8220;New&#8221; by Adamantyr</title>
		<link>http://adamantyr.com/blog/2011/08/24/command-new/#comment-6</link>
		<dc:creator>Adamantyr</dc:creator>
		<pubDate>Thu, 08 Sep 2011 18:43:50 +0000</pubDate>
		<guid isPermaLink="false">http://adamantyr.com/blog/?p=9#comment-6</guid>
		<description>Yes, I did figure out how to change that, and it is very nice. :)</description>
		<content:encoded><![CDATA[<p>Yes, I did figure out how to change that, and it is very nice. <img src='http://adamantyr.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>Comment on Command &#8220;New&#8221; by JonArkanix</title>
		<link>http://adamantyr.com/blog/2011/08/24/command-new/#comment-5</link>
		<dc:creator>JonArkanix</dc:creator>
		<pubDate>Thu, 08 Sep 2011 14:35:43 +0000</pubDate>
		<guid isPermaLink="false">http://adamantyr.com/blog/?p=9#comment-5</guid>
		<description>Ouch!

I do like the map banner graphic, can&#039;t get enough of 8bit tile graphic maps.</description>
		<content:encoded><![CDATA[<p>Ouch!</p>
<p>I do like the map banner graphic, can&#8217;t get enough of 8bit tile graphic maps.</p>
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		<title>Comment on Command &#8220;New&#8221; by Calibrator</title>
		<link>http://adamantyr.com/blog/2011/08/24/command-new/#comment-4</link>
		<dc:creator>Calibrator</dc:creator>
		<pubDate>Mon, 29 Aug 2011 19:20:26 +0000</pubDate>
		<guid isPermaLink="false">http://adamantyr.com/blog/?p=9#comment-4</guid>
		<description>Why not first produce a shiny new post with some content and then, when you are back in a temporary slouch, restore the old blog posts? ;-)</description>
		<content:encoded><![CDATA[<p>Why not first produce a shiny new post with some content and then, when you are back in a temporary slouch, restore the old blog posts? <img src='http://adamantyr.com/blog/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> </p>
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