Author Archives: adamantyr

Classic Addict

A quick update on the CRPG… Work on the final dungeons continues, inch by inch. I got maps drawn up and I now need to populate them with monsters, treasure, transactions, and so forth. It’s slow going because I’m trying … Continue reading

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Heating Up

Finally finished up the underwater city dungeon. Two more big dungeons to go! I’m not going quite as fast as I wanted to, for a couple reasons. One, summer is now in full force and the house gets warm enough … Continue reading

Posted in CRPG, Design, Gaming, TI-99/4a | 2 Comments

Happy Birthday to Me

So yesterday was my birthday… I’m now level 44. Still saving up for my epic mount though. 😉 Other than aches and pains (my knee still is bugging me) and having to diet to lose some weight (which at least … Continue reading

Posted in CRPG, Gaming, Personal, TI-99/4a | 4 Comments

Underwater Dreams

I’ve been making excellent progress with the final world disk. One thing that helps with this is that a LOT of the map content is dungeons, which go a little faster to create than towns, where you have to write … Continue reading

Posted in CRPG, Design, TI-99/4a | 7 Comments

Third Base

The third world disk is done at last! After over three months, ugh… Yeah, that took longer than I thought. I did a lot of new tile graphics which slowed things down. I also completed all monster graphics as I … Continue reading

Posted in CRPG, Design, TI-99/4a | 5 Comments

Rogues Gallery

Sorry for the long time between posts… I’ve been working hard at the 3rd disk’s contents. The Progress tab will tell you where I’m at! In the meanwhile, I decided to write up a “monster graphics extractor” tool so I … Continue reading

Posted in CRPG, Graphics, Screenshots, TI-99/4a | 4 Comments

Green Times

Interesting times right now… First we had St. Patrick’s Day. And Emerald City Comic Con, which naturally uses the color green rather heavily with the brand. And things are definitely greening up, Seattle hit a temperature high for the month … Continue reading

Posted in CRPG, Design, Personal, Screenshots, TI-99/4a | 2 Comments

Sand Slogging

Been awhile since I’ve posted, so here’s where we are… Work has slowed down as I’ve entered the second half of the game’s content. It was bound to happen, unfortunately. Part of this is due to the necessity of creating … Continue reading

Posted in Assembly, CRPG, Design, TI-99/4a | 3 Comments

Two Nearly Down, Two to Go

I’m now in the process of wrapping up the second world disk… There’s a few transactions to write up, I need to finish populating the map headers with character and monster data, and I need to add the tile set … Continue reading

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Snowed In

So during yesterday’s Super Bore, er, Bowl, and overnight, I got 8+ inches of snow. Needless to say I was working from home today. 🙂 I spent a good part of my time during the football game working on a … Continue reading

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