Category Archives: Coding

Happy New Year

Happy 2018 everyone! I didn’t get quite as much done as I’d hoped, but I did make some significant progress on the CRPG. I finally finished the title screen! I may still go back and tweak it a bit later, … Continue reading

Posted in Coding, CRPG, Screenshots, TI-99/4a | 9 Comments

Hardware Hassles

Been a busy holiday weekend… My company, while in software, is also in retail so they wanted coverage during the entire five-day holiday shopping period to make sure nothing went wrong. I ended up doing a couple of very early … Continue reading

Posted in Coding, CRPG, Design, TI-99/4a | 2 Comments

Running the Gauntlet

Hi all! So I went to Fest West 2017 this year, down in Woodland, WA. It was a 3+ hour drive for me to get there, but well worth it. I met a lot of great guys and saw some … Continue reading

Posted in Coding, Design, Gaming, Screenshots, TI-99/4a | Leave a comment

Dungeon Crawling

So… In the last post I mentioned working on some TI-99/4a side projects. Well, I have finished one! 🙂 It is a 3D dungeon game called “Wizard’s Doom”, a spiritual sequel to the “Wizard’s Lair” and “Wizard’s Revenge” games developed … Continue reading

Posted in Coding, CRPG, Design, Screenshots, TI-99/4a | 14 Comments

Hammer and Screwdriver

What’s that title mean? That while you can drive nails and screw-in screws without tools, it’s a much longer and more exasperating process… Tools for development are always needed. Besides my map and graphic editors, I have also wrote tools … Continue reading

Posted in Coding, CRPG, Design, TI-99/4a | 3 Comments

Transacting Scripts

My focus remains on turning out a working and complete demo of the game… I’ve written a bunch of code I haven’t even had a chance to test yet. And I’m currently working on plotting out a long-neglected portion of … Continue reading

Posted in Coding, CRPG, Design, TI-99/4a | 4 Comments

Monstrously Complicated

So I decided to switch things up a notch, and move over into monster A.I. Why? Well, the FX spell system is now definitely working, the only tasks remaining are to implement and test out each spell individually. This won’t … Continue reading

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Making Room and Untangling Things

Happy 2015 everyone! Yeesh… I’ve been working on this project for 10 years now… I seriously need to just get it done! I’ve been pretty busy since late December moving into the new home, and getting things organized and put … Continue reading

Posted in Coding, CRPG, Design, Personal, TI-99/4a | 2 Comments

Cast a Deadly Spell

Long long hiatus indeed… Life’s been keeping me busy lately, namely a wonderful awesome girl. 🙂 I’m turning my attention back to the CRPG… When I last left off, I was doing a lot of prep work for spell casting … Continue reading

Posted in Blog, Coding, CRPG, Design, Gaming, RPG, TI-99/4a | 1 Comment

Cause And Effect

So, I finished up the changes to my effects code… although it remains to plug it in and integrate it with the main code base! I thought I would take this opportunity to show what was done and why… Effects … Continue reading

Posted in Coding, CRPG, TI-99/4a | 1 Comment