Progress

Progress Report

Last update: 7/14/19

Testing

Here is my current task list and any outstanding bugs I am aware of.

  • Tasks
    • Update battlemap data for moved graphics
    • Update tile data for travel mode for new tile sets
    • Update animations for new tile sets
    • Add an underground swamp battlemap type
    • Adjust dragon breath weapon to a different cone style
    • Adjust targeting so boss monsters are “centered”
  • Known Bugs
    • Monster ambushes are spawning with incorrect patterns
    • Thrown weapons crash game (regression)

Code

All code is finished, if not debugged!

Content

Game content is split into four distinct parts at present, each comprising a rough 25% of the game. Italicized means in progress, strike-through means completed.

Monsters

  • Graphics 100% Completed
  • Current monster count: 206
  • Monster statistics set up for beta testing

World Content Part #1

  • All content complete!

World Content Part #2

  • All content complete!

World Content Part #3

  • All content complete!

World Content Part #4

  • 87% of Maps completed
  • 73% Mobs/Transactions completed

Misc

Miscellaneous items to complete.

  • Game Box Design
  • Manual Design
    • Instructions
    • History/Spellbook
    • Reference Card
  • Map Design
  • Artwork
  • Storage Media