{"id":1005,"date":"2018-12-24T17:49:52","date_gmt":"2018-12-25T01:49:52","guid":{"rendered":"http:\/\/www.adamantyr.com\/blog\/?p=1005"},"modified":"2018-12-24T17:49:59","modified_gmt":"2018-12-25T01:49:59","slug":"twas-the-night-before","status":"publish","type":"post","link":"http:\/\/www.adamantyr.com\/index.php\/2018\/12\/24\/twas-the-night-before\/","title":{"rendered":"Twas the Night Before"},"content":{"rendered":"\n<p>If you celebrate Christmas, a merry Christmas eve to you! If you don&#8217;t, happy holidays of whatever form of winter solstice festival you choose to observe! \ud83d\ude09<\/p>\n\n\n\n<p>I&#8217;m just about finished testing out spells. I&#8217;ve gone through all the different spell schools and cast most of them. In the the process I discovered several bugs and improvements to be made.<\/p>\n\n\n\n<p>For example, I realized it wasn&#8217;t clear WHAT monster was taking a turn or at all. If you cast spells that immobilize them or put them to sleep, you had no idea if they were just not moving or what. So I added a &#8220;blink&#8221; effect on each monster&#8217;s action that causes them to flash white, much like the players do. That way you know it&#8217;s cycling through monsters and can see if one tried to do something and failed. I considered adding notifications like &#8216;Bandit is held!&#8221; or &#8220;Bandit is asleep&#8221; as well, but I don&#8217;t want to slow down the progression that much. I&#8217;d have to wait at least a half-second on each text notification so the player can see them.<\/p>\n\n\n\n<p>So my last couple engine tasks are:<\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>Test the last few spells (disarming traps and unlocking doors mainly)<\/li><li>Fix regressions in boss combats<\/li><li>Reactivate monster special attacks<\/li><\/ul>\n\n\n\n<p>The numerous fixes I&#8217;ve made in other areas may have rectified a lot of the bugs. My next video should be a fight with something big&#8230;<\/p>\n\n\n\n<p>After that, I need to start a fresh game from scratch and start playing the game through legitimately, checking that quests, content, and other elements all look good. I only have the first world disk completed, but I want to make sure I personally test all of it before I start involving beta testers.<\/p>\n\n\n\n<p>Also, before I can start getting other people involved in testing, I need to complete the documentation. \ud83d\ude42 That requires testing and feedback just as much as the game itself!<\/p>\n\n\n\n<p><br><\/p>\n","protected":false},"excerpt":{"rendered":"<p>If you celebrate Christmas, a merry Christmas eve to you! If you don&#8217;t, happy holidays of whatever form of winter solstice festival you choose to observe! \ud83d\ude09 I&#8217;m just about finished testing out spells. I&#8217;ve gone through all the different &hellip; <a href=\"http:\/\/www.adamantyr.com\/index.php\/2018\/12\/24\/twas-the-night-before\/\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[4,5,12],"tags":[],"class_list":["post-1005","post","type-post","status-publish","format-standard","hentry","category-crpg","category-design","category-ti-994a"],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/pgaeMJ-gd","_links":{"self":[{"href":"http:\/\/www.adamantyr.com\/index.php\/wp-json\/wp\/v2\/posts\/1005","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/www.adamantyr.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.adamantyr.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.adamantyr.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/www.adamantyr.com\/index.php\/wp-json\/wp\/v2\/comments?post=1005"}],"version-history":[{"count":1,"href":"http:\/\/www.adamantyr.com\/index.php\/wp-json\/wp\/v2\/posts\/1005\/revisions"}],"predecessor-version":[{"id":1006,"href":"http:\/\/www.adamantyr.com\/index.php\/wp-json\/wp\/v2\/posts\/1005\/revisions\/1006"}],"wp:attachment":[{"href":"http:\/\/www.adamantyr.com\/index.php\/wp-json\/wp\/v2\/media?parent=1005"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.adamantyr.com\/index.php\/wp-json\/wp\/v2\/categories?post=1005"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.adamantyr.com\/index.php\/wp-json\/wp\/v2\/tags?post=1005"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}