Been nearly a month since release, and I’m overwhelmed by the response and feedback! Thank you everyone who purchased the game, and I hope to see more as word spreads.
I did an interview with The Lost Sectors on YouTube on Friday, you can view it here:
I also received the cartridge boards and EPROMs from my source to create the custom cartridges for Collector’s Editions, so I have everything I need now to start the mailing! (Formatting floppy disks and copying data is by far the slowest part of the operation. Thank goodness my drives are holding up for the task.)
Each Collector’s Edition will have all contents inside the game box, and will also be shrink-wrapped for added protection. I purchased custom mailers from ULine that fit the box perfectly as well. I’ll be taping them up thoroughly, especially for international shipping. Customs forms will identify it as “merchandise” worth $20 U.S. to avoid high duty fees and delay. Everyone will get emailed a tracking # for it as well. I’ll start on them this week and try and get them all out by the end of the week.
As for what’s next for the blog?
Well, my next TI project at some point! I plan to do a few small-scale ones that I’ve had on my mind. I wanted to do a true assembly version of an old BASIC program I wrote “Aperture”, just to learn the ins and outs of doing a platformer. I also every year around Christmas get a bug to write a game with shopping and having to pick up gifts in a department store and navigate around rude senseless people.
My next big project will be my Gauntlet clone, which will require the SAMS card. I have some particular technical limitations and challenges I have to make sure are achievable with it. I also have a Roguelike on the brain… Something that’s a mix of Rogue, NetHack, Warriors of Ras, and similar.
I may also take some time on the blog detailing the actual coding and design work that makes up Realms of Antiquity. My blog over the years has a lot of details on it, but a linear step-by-step set of posts of “How was it made?” and “Why this and not this?” may be educational for some.
Happy gaming to all! And be sure to check out Nox Archaist, another retro CRPG for the Apple II!
















