Category Archives: Gaming

Character and System Developing

Happy 2024 to all! Another year, another effort to get myself back into developing games over playing them. 🙂 I received Baldur’s Gate 3 for Christmas, which is VERY good. I’ve also been a steady player and fan of Fallout … Continue reading

Posted in Blog, Coding, Design, Gaming, Roguelike, TI-99/4a | 2 Comments

Review: The Legend of Zelda on Switch

For Father’s Day, I got an unexpected gift, Legend of Zelda: Tears of the Kingdom for the Switch. And for my birthday a month later, I received Breath of the Wild. I’ve always enjoyed The Legend of Zelda series. Back … Continue reading

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Update: New Project!

Hi, sorry for the long quiet! As we all know, 2022 didn’t turn out to be much better than the prior two years… I’ve also been mostly occupied with patching and maintaining Realms of Antiquity in hobby time. But at … Continue reading

Posted in Assembly, Blog, Coding, Gaming, Roguelike, TI-99/4a | 5 Comments

Classic Addict

A quick update on the CRPG… Work on the final dungeons continues, inch by inch. I got maps drawn up and I now need to populate them with monsters, treasure, transactions, and so forth. It’s slow going because I’m trying … Continue reading

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Heating Up

Finally finished up the underwater city dungeon. Two more big dungeons to go! I’m not going quite as fast as I wanted to, for a couple reasons. One, summer is now in full force and the house gets warm enough … Continue reading

Posted in CRPG, Design, Gaming, TI-99/4a | 2 Comments

Happy Birthday to Me

So yesterday was my birthday… I’m now level 44. Still saving up for my epic mount though. 😉 Other than aches and pains (my knee still is bugging me) and having to diet to lose some weight (which at least … Continue reading

Posted in CRPG, Gaming, Personal, TI-99/4a | 4 Comments

Garbage Time

Despite the lack of posts, I have not been idle… After a lot of testing, I’m satisfied with my battlemap generator. I’ve populated the data table with some entries that are undefined (graphics sets in later parts of the game) … Continue reading

Posted in CRPG, Design, Gaming, TI-99/4a | 8 Comments

Running the Gauntlet

Hi all! So I went to Fest West 2017 this year, down in Woodland, WA. It was a 3+ hour drive for me to get there, but well worth it. I met a lot of great guys and saw some … Continue reading

Posted in Coding, Design, Gaming, Screenshots, TI-99/4a | Leave a comment

Review – Ultima II: Revenge of the Enchantress

I’ve decided to start reviewing some classic CRPG’s I’ve played here on the blog recently. Why? Well, there are things I’ve always wanted to say about some games, and it also gives some insight into where I’m going with my … Continue reading

Posted in CRPG, Design, Gaming, Review, Screenshots | 2 Comments

Dragon Questing…

While working on my transaction stuff I’m also doing some research on the needs of the story that I’ve had on my mind for the last several years and what the engine needs to do to make it happen. But… … Continue reading

Posted in Blog, CRPG, Design, Gaming | 2 Comments