Category Archives: CRPG

Making a CRPG – Part 1: Infrastructure and Platform

In this, the first part of several, I will talk about the creation of Realms of Antiquity for the TI-99/4a home computer. There will be technical, narrative, and designer content, with plenty of side-treks. Strap yourselves in! I should add … Continue reading

Posted in Assembly, Coding, CRPG, Design, TI-99/4a | 5 Comments

Packing, Stacking and Mailing

Been nearly a month since release, and I’m overwhelmed by the response and feedback! Thank you everyone who purchased the game, and I hope to see more as word spreads. I did an interview with The Lost Sectors on YouTube … Continue reading

Posted in Blog, CRPG, TI-99/4a, Video | 3 Comments

Release!

Well I didn’t quite make Christmas… But I did get it done in 2020! Realms of Antiquity: The Shattered Crown is now released! Digital edition is available immediately, collector’s editions are in pre-order and will ship late January/early February. I’ve … Continue reading

Posted in CRPG, TI-99/4a | 15 Comments

All I Want for Christmas

Wow… It’s amazing to be here. On the cusp of release! My plan is to do so next month, in time for the holidays. 😀 I’m currently working on the “release candidate” code, which is me playing a game all … Continue reading

Posted in CRPG, Design, Personal, Screenshots, TI-99/4a | 6 Comments

Inch by Inch

Well we are officially into the last third of the year, four months left in 2020 to keep my New Year’s resolution to release the game in 2020… This post coincides with the release of beta 33. (If you’re asking … Continue reading

Posted in Beta, CRPG, Design, Screenshots, TI-99/4a, Video | 3 Comments

Summer of Testing

And here we are in July, in what is proving to be the most “interesting” year of the new century so far. And I don’t mean that in a complimentary fashion. 😛 My 45th birthday is coming up this week, … Continue reading

Posted in Beta, CRPG, Personal, Screenshots, TI-99/4a | 2 Comments

15 Years of Development

In May of 2005, I graduated from college with my Bachelor’s in Computer Science. At the time, I had started preliminary work on my CRPG, having decided that working on something original and new was better than trying to port … Continue reading

Posted in Beta, CRPG, Personal, RPG, Screenshots, TI-99/4a | 4 Comments

Beta Blitz

Crazy times… I’m hunkered down in my home working remotely as we wait out the worst of the coronavirus. Even though our original plans to attend Emerald City Comic Con in Seattle were cancelled, we did end up doing a … Continue reading

Posted in Beta, CRPG, Personal, TI-99/4a | 3 Comments

Goodbye 2019!

Another year gone, another year the CRPG is not done… Bah! However, it’s NEARLY done. 🙂 Beta testing has been ongoing for over a month, and it’s been going well. A lot of bugs and changes introduced to make the … Continue reading

Posted in Blog, CRPG, Design, Personal, TI-99/4a | 2 Comments

And Go!

Beta testing has started! I spent several hours today cleaning up boss special attacks and at the moment, the engine should be complete other than bug fixes. Launches are never clean… I found several mob misalignments with graphics that I … Continue reading

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