Category Archives: Design

Two Nearly Down, Two to Go

I’m now in the process of wrapping up the second world disk… There’s a few transactions to write up, I need to finish populating the map headers with character and monster data, and I need to add the tile set … Continue reading

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Snowed In

So during yesterday’s Super Bore, er, Bowl, and overnight, I got 8+ inches of snow. Needless to say I was working from home today. 🙂 I spent a good part of my time during the football game working on a … Continue reading

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Centralize and Reorg

I had no idea I had so many maps to draw… It’s definitely taking longer than I thought! I started on the 2nd disk’s contents, but I’m jumping all over to start the 3rd and 4th as well. In particular, … Continue reading

Posted in CRPG, Design, Screenshots, TI-99/4a | 6 Comments

Big Tasks

Still grinding away at maps… I managed to pick up a cold this weekend that grounded me at home, but as soon as I had energy I was back at it! A particular slow-down is for some of the maps, … Continue reading

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Map Making

Another year, another resolution to get the CRPG done. This time I mean it though. 😉 I’m not updating that copyright on the title page again! I made a couple engine fixes, my favorite being that monsters now don’t move … Continue reading

Posted in CRPG, Design, Graphics, Screenshots, TI-99/4a | 4 Comments

Year in Review

First of all, happy new year! So a year is nearly gone… what has been done, and what’s left to do? I decided in mid-2017 to start using the AMS (Advanced Memory System) for the game, which gave me tons … Continue reading

Posted in CRPG, Design, Personal, TI-99/4a, Uncategorized | 2 Comments

Twas the Night Before

If you celebrate Christmas, a merry Christmas eve to you! If you don’t, happy holidays of whatever form of winter solstice festival you choose to observe! 😉 I’m just about finished testing out spells. I’ve gone through all the different … Continue reading

Posted in CRPG, Design, TI-99/4a | 2 Comments

Phone a Friend

I’ve finally reached my end of year vacation time, hurrah! Besides holiday stuff going on, I also have a new cat in the house, a beautiful tuxedo long-hair I rescued from Petco. She’s slowly getting used to the house and … Continue reading

Posted in CRPG, Design, Personal, TI-99/4a, Video | 2 Comments

Bug Hunt Blues

Happy upcoming holidays to everyone! Crawling along with the work… Bugs are becoming a major hassle. I implemented monster and mob movement, which have been disabled for quite some time. This created a perplexing bug where suddenly the game would … Continue reading

Posted in Assembly, CRPG, Design, Screenshots, TI-99/4a | 2 Comments

Trimming the Grimoire

I’ve been hard at work with the game the last few days… There are many bugs to hunt down and features to test! Part of the fun of playing the game is the refinements you can add to make gameplay … Continue reading

Posted in CRPG, Design, TI-99/4a | 2 Comments