Category Archives: Video

Inch by Inch

Well we are officially into the last third of the year, four months left in 2020 to keep my New Year’s resolution to release the game in 2020… This post coincides with the release of beta 33. (If you’re asking … Continue reading

Posted in Beta, CRPG, Design, Screenshots, TI-99/4a, Video | 3 Comments

I swear I saw a…

A new video! I still need to make some adjustments to direction determination for monster special attacks, but pretty good!

Posted in CRPG, TI-99/4a, Video | 5 Comments

Phone a Friend

I’ve finally reached my end of year vacation time, hurrah! Besides holiday stuff going on, I also have a new cat in the house, a beautiful tuxedo long-hair I rescued from Petco. She’s slowly getting used to the house and … Continue reading

Posted in CRPG, Design, Personal, TI-99/4a, Video | 2 Comments

Great Balls of Fire

Another video, this time of the fireball spell. I did a video in the older game engine some years back, it was by far the most popular video I did. 🙂 It’s also the one that comes up most frequently … Continue reading

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Anchors Away

Another video, this time of the sailing in action! The hardest part of it is plotting the ship’s course, which is stored in a transaction. This particular map is slanted which made counting the steps particularly difficult… Ranged weapons are … Continue reading

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Combat 2.0

Combat in action! I still need to re-implement ranged weapons, thrown weapons, and test all spells but looking good…  

Posted in CRPG, TI-99/4a, Video | 2 Comments

Demo Video

Here is a video someone recorded of me giving a presentation of the CRPG. Damn I need to lose some weight…

Posted in Blog, CRPG, TI-99/4a, Video | 7 Comments

Conversation Starters

After a lot of back and forth, I finally got transactions working… Well, mostly. I’m debugging new issues all the time. 🙂 But here’s a short video of one in progress:

Posted in Coding, CRPG, TI-99/4a, Video | 2 Comments

A Preview

A new video… the title screen with music! Work on the combat module is proceeding slowly… I have to solve the battlemap generation problem, which is a totally new design. I also did some clean-up work with my external tools. … Continue reading

Posted in Coding, CRPG, Design, Graphics, TI-99/4a, Video | 4 Comments

Burn baby burn!

And the spell is done! It’s amazing how much effort went into getting only a few seconds of action on the screen, but wow it’s beautiful! As part of my efforts, I also am making a few changes to how … Continue reading

Posted in CRPG, Design, TI-99/4a, Video | 2 Comments