Monthly Archives: March 2018

Conversation Starters

After a lot of back and forth, I finally got transactions working… Well, mostly. I’m debugging new issues all the time. πŸ™‚ But here’s a short video of one in progress:

Posted in Coding, CRPG, TI-99/4a, Video | 1 Comment

Quick Update

Gotten quite a bit of ground covered since my last post… All the bugs I first encountered are fixed, but there’s plenty more to deal with. πŸ™‚ I took a brief side-trek to write myself some console applications in C# … Continue reading

Posted in Coding, CRPG, Design, TI-99/4a | 2 Comments

Stop and Go

Debugging in assembly language is rather like being a plumber… You have this pipe, and it’s full of gunk, debris, hair, and other bits of nastiness. It also has various redirects, T sections, valves, andΒ  a bunch of other things. … Continue reading

Posted in Coding, CRPG, Screenshots, TI-99/4a | Leave a comment

Demo Anxiety

Back from Con, it was a blast! Meeting David Tennant and Billie Piper was especially cool. πŸ˜€ Back on the game, I decided to step back from combat engine work for a bit and get the rest of the game … Continue reading

Posted in CRPG, Design, TI-99/4a | Leave a comment