Category Archives: TI-99/4a

Character and System Developing

Happy 2024 to all! Another year, another effort to get myself back into developing games over playing them. 🙂 I received Baldur’s Gate 3 for Christmas, which is VERY good. I’ve also been a steady player and fan of Fallout … Continue reading

Posted in Blog, Coding, Design, Gaming, Roguelike, TI-99/4a | 2 Comments

Update: New Project!

Hi, sorry for the long quiet! As we all know, 2022 didn’t turn out to be much better than the prior two years… I’ve also been mostly occupied with patching and maintaining Realms of Antiquity in hobby time. But at … Continue reading

Posted in Assembly, Blog, Coding, Gaming, Roguelike, TI-99/4a | 5 Comments

Summer Update

Hey all… Sorry, it’s been awhile since I posted here. After the release of the game, I got crazy busy doing patches, testing, and improvements. Thanks to the help of several enthusiastic fans, I was able to do a large … Continue reading

Posted in CRPG, Personal, RPG, TI-99/4a | Leave a comment

Waiting on the Post

Okay, all pre-ordered collector’s editions have been mailed! Going forward, I’ll be shipping them individually rather than waves. I just received my last order of game boxes, which means there will be around 100 or so collector’s editions. I don’t … Continue reading

Posted in CRPG, Personal, TI-99/4a | 2 Comments

Making a CRPG – Part 1: Infrastructure and Platform

In this, the first part of several, I will talk about the creation of Realms of Antiquity for the TI-99/4a home computer. There will be technical, narrative, and designer content, with plenty of side-treks. Strap yourselves in! I should add … Continue reading

Posted in Assembly, Coding, CRPG, Design, TI-99/4a | 11 Comments

Packing, Stacking and Mailing

Been nearly a month since release, and I’m overwhelmed by the response and feedback! Thank you everyone who purchased the game, and I hope to see more as word spreads. I did an interview with The Lost Sectors on YouTube … Continue reading

Posted in Blog, CRPG, TI-99/4a, Video | 3 Comments

Release!

Well I didn’t quite make Christmas… But I did get it done in 2020! Realms of Antiquity: The Shattered Crown is now released! Digital edition is available immediately, collector’s editions are in pre-order and will ship late January/early February. I’ve … Continue reading

Posted in CRPG, TI-99/4a | 15 Comments

All I Want for Christmas

Wow… It’s amazing to be here. On the cusp of release! My plan is to do so next month, in time for the holidays. 😀 I’m currently working on the “release candidate” code, which is me playing a game all … Continue reading

Posted in CRPG, Design, Personal, Screenshots, TI-99/4a | 6 Comments

Inch by Inch

Well we are officially into the last third of the year, four months left in 2020 to keep my New Year’s resolution to release the game in 2020… This post coincides with the release of beta 33. (If you’re asking … Continue reading

Posted in Beta, CRPG, Design, Screenshots, TI-99/4a, Video | 3 Comments

Summer of Testing

And here we are in July, in what is proving to be the most “interesting” year of the new century so far. And I don’t mean that in a complimentary fashion. 😛 My 45th birthday is coming up this week, … Continue reading

Posted in Beta, CRPG, Personal, Screenshots, TI-99/4a | 2 Comments