Monthly Archives: July 2018

Now serving Monster #43…

Made a nice push and got a LOT of code work done. All that’s really left in the Combat module is alteration spells (which requires retooling them for the new data design, as well as adding some new stuff like … Continue reading

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Do the Split

So it turns out that 12k was NOT enough for both combat encounter generation and management. I had 1K left and still a ton of things to write. So I’m splitting the encounter portion into a separate module. Fortunately, this … Continue reading

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Halfway Point

So, now that it is July, the year is more than half over. My intention was to have the game complete by the end of the year. Will I make it? We will see… I changed tactics and stopped working … Continue reading

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