Category Archives: Screenshots

Working On It

Another quick update… It’s been a busy couple of weeks, and at the end of this week I’m going to ACE Comic Con in Seattle, so it’s going to stay that way! I’ve been working on the dynamic battlemap generation. … Continue reading

Posted in CRPG, Design, Personal, Screenshots, TI-99/4a | 1 Comment

Character Resume

Continuing to work towards the big demo at Fest West ’18… I’ve gotten far enough with my testing of the travel and manager systems I think I can safely stop testing there and see if I can get the combat … Continue reading

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Slants and Wraps

It was a frustrating weekend filled with regressions and complex problems to solve… The travel module is by far the oldest code in the game. Iterations of it go back all the way to 2005. As a result, some things … Continue reading

Posted in Blog, Coding, CRPG, Design, Screenshots, TI-99/4a | 3 Comments

Stop and Go

Debugging in assembly language is rather like being a plumber… You have this pipe, and it’s full of gunk, debris, hair, and other bits of nastiness. It also has various redirects, T sections, valves, andย  a bunch of other things. … Continue reading

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Happy New Year

Happy 2018 everyone! I didn’t get quite as much done as I’d hoped, but I did make some significant progress on the CRPG. I finally finished the title screen! I may still go back and tweak it a bit later, … Continue reading

Posted in Coding, CRPG, Screenshots, TI-99/4a | 9 Comments

Picture Perfect

The work continues… I absolutely intend for this game to be finished and complete in 2018. It’s amazing how many different pieces and parts need to be completed though to make that happen. Right now, I’m working on something I’ve … Continue reading

Posted in CRPG, Design, Graphics, Screenshots, TI-99/4a | 3 Comments

More Ingredients

First of all, congratulations to Sinphaltimus for being the first player to win Wizard’s Doom! Along the way to a 93 rating, he also discovered several bugs I had to fix with the final encounter… Well done! As I’m working … Continue reading

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Putting it Together

Hello everyone… Or like, both of you. Or one of you. Maybe. ๐Ÿ™‚ I’ve actually been hard at work on the CRPG for several months now… After the TI faire I got myself an AMS card, which gives the TI … Continue reading

Posted in Blog, CRPG, Design, Screenshots, TI-99/4a | 5 Comments

Running the Gauntlet

Hi all! So I went to Fest West 2017 this year, down in Woodland, WA. It was a 3+ hour drive for me to get there, but well worth it. I met a lot of great guys and saw some … Continue reading

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Dungeon Crawling

So… In the last post I mentioned working on some TI-99/4a side projects. Well, I have finished one! ๐Ÿ™‚ It is a 3D dungeon game called “Wizard’s Doom”, a spiritual sequel to the “Wizard’s Lair” and “Wizard’s Revenge” games developed … Continue reading

Posted in Coding, CRPG, Design, Screenshots, TI-99/4a | 7 Comments